www.gusucode.com > VC++ 制作定时器、 计数器示例程序-源码程序 > VC++ 制作定时器、 计数器示例程序-源码程序/code/VC制作定时器Dlg.cpp

    // VC制作定时器Dlg.cpp : implementation file
// Download by http://www.NewXing.com

#include "stdafx.h"
#include "VC制作定时器.h"
#include "VC制作定时器Dlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About

class CAboutDlg : public CDialog
{
public:
	CAboutDlg();

// Dialog Data
	//{{AFX_DATA(CAboutDlg)
	enum { IDD = IDD_ABOUTBOX };
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CAboutDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	//{{AFX_MSG(CAboutDlg)
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
	//{{AFX_DATA_INIT(CAboutDlg)
	//}}AFX_DATA_INIT
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CAboutDlg)
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
	//{{AFX_MSG_MAP(CAboutDlg)
		// No message handlers
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CVCDlg dialog

CVCDlg::CVCDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CVCDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CVCDlg)
	m_text1 = _T("");
	m_text2 = _T("");
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}

void CVCDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CVCDlg)
	DDX_Text(pDX, IDC_EDIT1, m_text1);
	DDX_Text(pDX, IDC_EDIT2, m_text2);
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CVCDlg, CDialog)
	//{{AFX_MSG_MAP(CVCDlg)
	ON_WM_SYSCOMMAND()
	ON_WM_PAINT()
	ON_WM_QUERYDRAGICON()
	ON_BN_CLICKED(IDC_BUTTON1, OnButton1)
	ON_BN_CLICKED(IDC_BUTTON2, OnButton2)
	ON_WM_TIMER()
	ON_BN_CLICKED(IDC_BUTTON3, OnButton3)
	ON_BN_CLICKED(IDC_BUTTON4, OnButton4)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CVCDlg message handlers

BOOL CVCDlg::OnInitDialog()
{
	CDialog::OnInitDialog();

	// Add "About..." menu item to system menu.

	// IDM_ABOUTBOX must be in the system command range.
	ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
	ASSERT(IDM_ABOUTBOX < 0xF000);

	CMenu* pSysMenu = GetSystemMenu(FALSE);
	if (pSysMenu != NULL)
	{
		CString strAboutMenu;
		strAboutMenu.LoadString(IDS_ABOUTBOX);
		if (!strAboutMenu.IsEmpty())
		{
			pSysMenu->AppendMenu(MF_SEPARATOR);
			pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
		}
	}

	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);		// Set small icon
	
	// TODO: Add extra initialization here
	
	return TRUE;  // return TRUE  unless you set the focus to a control
}

void CVCDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
	if ((nID & 0xFFF0) == IDM_ABOUTBOX)
	{
		CAboutDlg dlgAbout;
		dlgAbout.DoModal();
	}
	else
	{
		CDialog::OnSysCommand(nID, lParam);
	}
}

// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.

void CVCDlg::OnPaint() 
{
	if (IsIconic())
	{
		CPaintDC dc(this); // device context for painting

		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

		// Center icon in client rectangle
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int x = (rect.Width() - cxIcon + 1) / 2;
		int y = (rect.Height() - cyIcon + 1) / 2;

		// Draw the icon
		dc.DrawIcon(x, y, m_hIcon);
	}
	else
	{
		CDialog::OnPaint();
	}
}

// The system calls this to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CVCDlg::OnQueryDragIcon()
{
	return (HCURSOR) m_hIcon;
}

void CVCDlg::OnButton1() 
{
	// 定时开始
    ::SetTimer(this->m_hWnd,1,1000,NULL);
}

void CVCDlg::OnButton2() 
{
	// 计数开始
    ::SetTimer(this->m_hWnd,2,1000,NULL);
}

void CVCDlg::OnTimer(UINT nIDEvent) 
{
	// 定时器响应函数(在SetTimer()函数的最后一个参数可以指定一个回调函数,没有指定时采用默认的回调函数OnTimer())
    switch(nIDEvent)
    {
        case 1:  // 定时器
            {
            // 变量声明必须在“{}”中
                COleDateTime dtCurrent; //用于获取系统时间 
                dtCurrent = COleDateTime::GetCurrentTime(); //获取系统当前时间 

                CString strDT = dtCurrent.Format("%Y-%m-%d %H:%M:%S"); //格式化时间 
   
                UpdateData();
                  m_text1=strDT;   // 文本框
                UpdateData(false);
            }
            break;
        case 2:  // 计数器
            {
                static int i=0;    // 声明一个静态变量用于计数
                UpdateData();
                  m_text2.Format("%d",(i++));   // 文本框
                UpdateData(false);
            }
            break;
    }
    
	CDialog::OnTimer(nIDEvent);
}

void CVCDlg::OnButton3() 
{
	// 定时结束
	KillTimer(1); 
}

void CVCDlg::OnButton4() 
{
	// 计数结束
	KillTimer(2); 
}